This command gives your Prawn Suit every possible arm: This command instantly provides you with all upgrades/modules for the Prawn Suit. This command instantly provides you with all upgrades/modules for the Seamoth. This command instantly provides you with all upgrades/modules for the Cyclops. This command instantly provides you with all common upgrades/modules for your vehicles. This command will cause all WFMs (Water Filtration Machines) across the game to produce Salt (skipping the usual 7 minute time it takes to produce Salt). ![]() This command will cause all WFMs (Water Filtration Machines) across the game to produce Large Filtered Water (skipping the usual 15 minute time it takes to produce Large Filtered Water). This command spawns a submarine next to your character - use 'sub cyclops' to spawn the Cyclops, and 'sub aurora' to spawn the Aurora. To cure your character of the Kharaa infection, use 'playerinfection 5'. This command changes the progression of your character's Kharaa Bacterium infection. This command is the opposite of the cure command - it infects your character and all creatures within the given range (meters) with the Kharaa Bacterium. This command cures your character and creatures within the given range (in meters) of the Kharaa Bacterium. The command spawn seaglide 2 would spawn two seaglides in front of your character. This command spawns the specified item/object/creature in front of your character, relative to the specified amount. This command completely clears your inventory - everything in it will be deleted (forever). This command can be used to spawn items into your inventory, relative to the provided item name and amount. This command prepares the end-game Neptune Escape Rocket - which allows it to be fired without impairing the QEP (Quarantine Enforcement Platform). This command plays the animation in which your character realized that the are infection with the Kharaa bacterium. This command is similar to the precursorgunaim command (in which the Quarantine Enforcement Platform shoots down the Sunbeam), but plays the second half. This command starts the event in which the Quarantine Enforcement Platform shoots down the Sunbeam. ![]() ![]() This command will start the countdown of the Sunbeam - which is 40 minutes and displayed in the top right of your screen. ![]() This command starts the Sunbeam story event, skipping the countdown. This command will restore Aurora to its original form (pre-explosion) - radiation will be present. This command will explode the Aurora's dark matter reactor. This is one of several confirmed projects currently in the works at Unknown Worlds, the other being intriguing miniatures battler Moonbreaker.This command will start the countdown for Aurora's dark matter reactor/self destruct timer - it will actually explode after the countdown. That could well relate to the new Subnautica game announced as being in "early" development back in April. "And as some eagle-eyed fans might have spotted, we might have some more exciting news for you in the new year." "We really hope that all of these changes make your Subnautica experience even better than ever!," writes Unknown Worlds in its patch notes. Living Large is available now across all platforms - which is to say PlayStation, Xbox, Switch, and PC - but Steam players who'd prefer not to upgrade (perhaps to avoid mod conflicts) can roll back to the 'legacy' version via the Properties > Beta menu. In the latter case, that includes UI scaling, PDA pause, and the option to disable light flashes.Īnd as a bonus, Subnautica players now have access to a couple of base building bits previously exclusive to Below Zero - namely, the Large Room, Glass Dome, and surface hatches. These enhancements range from better subtitle syncing and save system improvements to pinned recipes and a host of new accessibility options.
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